前言
在上篇文章中实现了通过本地的音频文件来识别语音,下面我们对于这个Demo做进一步的扩展,直接通过网页录音并识别。
内容
如下是Html部分的代码,主要用来设置录音机样式以及引用了 专门用来采集音频的JS文件(HZRecorder.js)
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title></title>
</head>
<body>
<div>
<audio controls autoplay></audio>
<input onclick="startRecording()" type="button" value="录音" />
<input onclick="stopRecording()" type="button" value="停止" />
<input onclick="playRecording()" type="button" value="播放" />
<input onclick="uploadAudio()" type="button" value="提交" />
</div>
<script type="text/javascript" src="HZRecorder.js"></script>
<script>
var recorder;
var audio = document.querySelector('audio');
function startRecording() {
HZRecorder.get(function (rec) {
recorder = rec;
recorder.start();
});
}
function stopRecording() {
recorder.stop();
}
function playRecording() {
recorder.play(audio);
}
function uploadAudio() {
recorder.upload("Handler1.ashx", function (state, e) {
switch (state) {
case 'uploading':
var percentComplete = Math.round(e.loaded * 100 / e.total) + '%';
break;
case 'ok':
alert("上传成功");
break;
case 'error':
alert("上传失败");
break;
case 'cancel':
alert("上传被取消");
break;
}
});
}
</script>
</body>
</html>
这份JS音频采集代码来自网上参考很多方法被淘汰了,所以做了一定的修改和补充,现在可以根据采样率以及采样位数录制特定的音频文件。本篇将采集到的音频流转成了wav的格式。如下是完整的JS代码:
(function (window) {
window.URL = window.URL || window.webkitURL;
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
var HZRecorder = function (stream, config) {
config = config || {};
config.sampleBits = config.sampleBits || 8; // 采样数位
config.sampleRate = config.sampleRate || (44100 / 6); // 采样率
var context = new (window.webkitAudioContext || window.AudioContext)();
var audioInput = context.createMediaStreamSource(stream);
var createScript = context.createScriptProcessor || context.createJavaScriptNode;
var recorder = createScript.apply(context, [4096, 1, 1]);
var audioData = {
size: 0 // 录音文件长度
, buffer: [] // 录音缓存
, inputSampleRate: context.sampleRate // 输入采样率
, inputSampleBits: 16 // 输入采样数位
, outputSampleRate: config.sampleRate // 输出采样率
, oututSampleBits: config.sampleBits // 输出采样数位
, input: function (data) {
this.buffer.push(new Float32Array(data));
this.size += data.length;
}
, compress: function () {
//合并
var data = new Float32Array(this.size);
var offset = 0;
for (var i = 0; i < this.buffer.length; i++) {
data.set(this.buffer[i], offset);
offset += this.buffer[i].length;
}
//压缩
var compression = parseInt(this.inputSampleRate / this.outputSampleRate);
var length = data.length / compression;
var result = new Float32Array(length);
var index = 0, j = 0;
while (index < length) {
result[index] = data[j];
j += compression;
index++;
}
return result;
}
, encodeWAV: function () {
var sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate);
var sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits);
var bytes = this.compress();
var dataLength = bytes.length * (sampleBits / 8);
var buffer = new ArrayBuffer(44 + dataLength);
var data = new DataView(buffer);
var channelCount = 1; // 单声道
var offset = 0;
var writeString = function (str) {
for (var i = 0; i < str.length; i++) {
data.setUint8(offset + i, str.charCodeAt(i));
}
}
// 资源交换文件标识符
writeString('RIFF'); offset += 4;
// 下个地址开始到文件尾总字节数,即文件大小-8
data.setUint32(offset, 36 + dataLength, true); offset += 4;
// WAV文件标志
writeString('WAVE'); offset += 4;
// 波形格式标志
writeString('fmt '); offset += 4;
// 过滤字节,一般为 0x10 = 16
data.setUint32(offset, 16, true); offset += 4;
// 格式类别 (PCM形式采样数据)
data.setUint16(offset, 1, true); offset += 2;
// 通道数
data.setUint16(offset, channelCount, true); offset += 2;
// 采样率,每秒样本数,表示每个通道的播放速度
data.setUint32(offset, sampleRate, true); offset += 4;
// 波形数据传输率 (每秒平均字节数) 单声道×每秒数据位数×每样本数据位/8
data.setUint32(offset, channelCount * sampleRate * (sampleBits / 8), true); offset += 4;
// 快数据调整数 采样一次占用字节数 单声道×每样本的数据位数/8
data.setUint16(offset, channelCount * (sampleBits / 8), true); offset += 2;
// 每样本数据位数
data.setUint16(offset, sampleBits, true); offset += 2;
// 数据标识符
writeString('data'); offset += 4;
// 采样数据总数,即数据总大小-44
data.setUint32(offset, dataLength, true); offset += 4;
// 写入采样数据
if (sampleBits === 8) {
for (var i = 0; i < bytes.length; i++, offset++) {
var s = Math.max(-1, Math.min(1, bytes[i]));
var val = s < 0 ? s * 0x8000 : s * 0x7FFF;
val = parseInt(255 / (65535 / (val + 32768)));
data.setInt8(offset, val, true);
}
} else {
for (var i = 0; i < bytes.length; i++, offset += 2) {
var s = Math.max(-1, Math.min(1, bytes[i]));
data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
}
}
return new Blob([data], { type: 'audio/wav' });
}
};
// 开始录音
this.start = function () {
audioInput.connect(recorder);
recorder.connect(context.destination);
}
// 暂停
this.stop = function () {
recorder.disconnect();
}
// 获取音频文件
this.getBlob = function () {
this.stop();
return audioData.encodeWAV();
}
// 播放
this.play = function (audio) {
audio.src = window.URL.createObjectURL(this.getBlob());
}
// 上传
this.upload = function (url, callback) {
var fd = new FormData();
fd.append("audioData", this.getBlob());
var xhr = new XMLHttpRequest();
if (callback) {
xhr.upload.addEventListener("progress", function (e) {
callback('uploading', e);
}, false);
xhr.addEventListener("load", function (e) {
callback('ok', e);
}, false);
xhr.addEventListener("error", function (e) {
callback('error', e);
}, false);
xhr.addEventListener("abort", function (e) {
callback('cancel', e);
}, false);
}
xhr.open("POST", url);
xhr.send(fd);
}
// 音频采集
recorder.onaudioprocess = function (e) {
audioData.input(e.inputBuffer.getChannelData(0));
}
};
// 抛出异常
HZRecorder.throwError = function (message) {
alert(message);
throw new function () { this.toString = function () { return message; } }
}
// 是否支持录音
HZRecorder.canRecording = (navigator.getUserMedia != null);
// 获取录音机
HZRecorder.get = function (callback, config) {
if (callback) {
if (navigator.getUserMedia) {
navigator.getUserMedia(
{ audio: true } // 启用音频
, function (stream) {
var rec = new HZRecorder(stream, config);
callback(rec);
}
, function (error) {
switch (error.code || error.name) {
case 'PERMISSION_DENIED':
case 'PermissionDeniedError':
console.log('用户拒绝提供信息。');
break;
case 'NOT_SUPPORTED_ERROR':
case 'NotSupportedError':
console.log('浏览器不支持硬件设备。');
break;
case 'MANDATORY_UNSATISFIED_ERROR':
case 'MandatoryUnsatisfiedError':
console.log('无法发现指定的硬件设备。');
break;
default:
console.log('无法打开麦克风。异常信息:' + (error.code || error.name));
break;
}
});
} else {
console.log('当前浏览器不支持录音功能。');
return;
}
}
}
window.HZRecorder = HZRecorder;
})(window);
小结
H5页面添加了一个录音机,从录制暂停回放到语音识别一条龙服务有没有很贴心,荣幸与您分享~
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文章由极客之音整理,本文链接:https://www.bmabk.com/index.php/post/144228.html